What it Takes to Effectively Get Seesaw Up and Running in a G3 class

This week we were asked to write a post to reflect on technology use that we have done in the classroom. I have decided to share with you how I have helped a teacher introduce the behaviors and expectations around getting Seesaw ePortfolios up and running in his classroom. This is a teacher, Mr. King, who last year did use Seesaw, but by his own admission not very well and only did the minimum. This year his goal was to do it better and earlier (mainly because it was ready to go earlier).

He asked me to come in and do the first “post a picture” lesson with his students. This lesson’s focus was on setting up practices around what Seesaw is, how it will be used throughout the year, how we manage having five shared classroom iPads and 1:1 Chromebooks, and what Seesaw’s purpose is.

To fully understand the situation I will give you a bit of history on this class. There are four students from a class that used iPads, Chromebooks, and Seesaw heavily the year before. The rest of the students had some Chromebook exposure during grade two. The classroom itself has a set of 5 iPads and one Chromebook per student. Mr. King was 1:1 with Chromebooks the previous year.

The first lesson started with me explaining to the students that what we were hoping to achieve was understanding how to share iPads to take pictures and then move to Chromebooks to add comments. Mr. King wanted them to post a picture of their values poster. This was an A3 sized poster for most students. So my focus for the first part of the lesson was getting them to first take good pictures of their posters.

My second focus was getting them logged into Seesaw on the iPads. Because we only had five iPads in the room we decided to do this in phases. So after I explained all of the instructions to the students, I kept five on the carpet and the rest went to their Chromebooks to work on math practice. With the five that I kept, I sent them to take their picture then return to sit with me. We worked together to get everyone logged into Seesaw since they are using their email accounts, which they haven’t memorized yet. Once we all got logged in we all created a photo post in Seesaw. I then had them practice logging out (an essential for shared iPads) and I sent them to their seats to finish their posts on their Chromebooks.

I continued to select five students until we managed to get the whole class finished. This first lesson took nearly an hour to complete but the system of working with a few at a time was very helpful for both the students and me. It also gave Mr. King time to watch what I was managing repeatedly, so he was learning as well. The speed and the groupings worked really well for the students and allowed me to learn how fast or slow or independent different students were.

https://app.seesaw.me/pages/shared_item?item_id=item.16e621f0-daa4-4135-a2d9-8043dacd6d23&share_token=p3fBbRQtTuCDGm7I9PKy1Q&mode=share

This is an example of one post. Here are the student’s own comments on this post:

“I have learned what values mean and what influence means and what values mean by doing this activity. By doing this activity ,values means what is important stuff to you”

By the next lesson, Mr. King had already had them complete another photo post as reinforcement. So they were ready for a different type of post. For this post, we video recorded each student reading their biography. I knew going into this lesson that it was going to be tricky to finish in one 1-hour session and I made sure to tell the students this so that they knew that we may not complete the task. Letting them know this up front did a lot to manage their expectations I think. Also letting them know that Mr. King and I were still testing out the best way to do things helped them relax about making mistakes. They knew that we were all still trying to work it all out and therefore things might change!

So we paired students up and had them record their videos on the iPads. This is where it got tricky because I didn’t think it was a good plan to have every student log into Drive on their iPad, save their videos, then log out then pass the iPad to their partner and repeat. So we decided to have one of the pair log in to save both videos and share it with their partner.

At this point of the lesson with the first pair, I realized a problem that was going to happen! Because of wifi issues, we have to share videos through Seesaw via a link. So the videos in Drive have to have the right sharing permissions. I could quickly see this becoming a logistics nightmare. Thankfully, by this point, my tech teaching partner, Ryan, had been hired and was in on the lesson. Mr. King and Ryan managed the students who were doing the recording, doing the saving, and also the students who were waiting to record.

I was asking the students who had uploaded their videos to come to me with their Chromebooks and was quickly making a folder in their drive that had the right permissions so that anything in the folder could be shared and viewed. I realized that I was only reaching about half of the students with this but it was the best that I could do during this lesson.

Once we got all of the permissions sorted, the student were then taught to grab the link and post it into Seesaw. This is the point where I started recruiting students to teach each other as well. With the teachers all busy problem solving I asked the students to teach each other how to grab the link and post it. This was a great confidence boost for some students as well as a reinforcement of what they had just done themselves.

By the skin of our teeth, we managed to get all but about three videos posted. But during the following week, those student experts helped their classmates finish posting the remaining videos.

The next stage was to have the students create audio reflections on a post. Again there were three teachers in the classroom and again we used a similar method of capturing pictures as we had in the first lesson. Once the students posted the picture they moved to their Chromebooks and recorded an audio reflection for their post. Absolutely the most helpful part of this lesson was that the teacher had already prepared the students for what they were going to say by having them write out their reflection prior to our coming into the class. So there was no time wasted with students trying to remember or draft what to say while also learning how to record.

https://app.seesaw.me/pages/shared_item?item_id=item.d405230d-b609-448e-8fb5-43c0427e81eb&share_token=4GLf88SlSYyRGbMZApb4xQ&mode=share

Here is an example of that lesson.

This lesson still took about an hour, but that was mostly due to everyone not recording at the same time and the sharing of the iPads. One system we have worked out with the iPads is to use the same iPad for the same students as their google logins are partially saved that way. So each iPad now has a sticky note on it with the student’s names.

By this point, we were basically finished and the class was good to go, but Mr. King knew that he was going to be out for two upcoming days and asked that we come in and do additional lessons with the students. His idea was for them to record themselves completing a Math exit slip and posting that recording. But Ryan and I emailed him and asked if we could instead try out the new Activities feature. He said “Of Course” and so we got everything ready.

We started the lesson by telling the students that they were helping us learn by testing this feature since it would be our first time. Again this helps to set up the expectations for the lesson and I feel it really makes the students less stressed about mistakes. I think this is also helpful in building the relationships with the students that Carolyn Fruin references in her post What to Do When Your Flipped Classroom Flops.

When we explained what we were going to do the students at first were a bit “Aw, but we want to do the videos” as they had already done a similar post with Mr. King. We asked them to help us try it and they finally agreed. So we gave directions and then let them loose.

Here is what they created!

https://app.seesaw.me/pages/shared_item?item_id=item.475ce4ab-2665-48b8-9528-6ffc4eb3bc11&share_token=wslBsASdTyqtkGOcrCsZDA&mode=share

What I like is that you can hear Emma go through her entire thinking process. Even though she gets distracted a few times and says a few things wrong. You can still see that she does understand and trusts that she knows that she is right. It also gives you a clear understanding of some support that Emma may need. She may need to talk through her math thinking with a peer or an adult to make sure that she is explaining her thinking clearly.

https://app.seesaw.me/pages/shared_item?item_id=item.1b06b09d-387f-4d4d-ba5d-0f7d3ba8c55d&share_token=pDssAIk7QfqcDc-CKx2ggQ&mode=share

Itamar did a better job of explaining his thinking more clearly. Maybe it would be good for him and Emma to be partners so that Emma can hear an example of a good, clear explanation.

Our feedback from the students when we reflected at the end, was that they wanted more white space to write in. The problem took up too much space so they found the writing space too limited. This made me realize that the system we used for this specific problem would not always work for every type of math problem. They did admit that they liked the activity in the end and that they wanted Mr. King to do more!

Overall I have been very impressed with the work that the student’s, Mr. King, Ryan and I did during these sessions because I think it has set his students up to not only succeed at Seesaw but with anything else. I even mentioned to them that the patience and resilience that they showed when we ran into issues would help them because you always have to learn “workarounds” because you will always run into roadblocks! They seemed to take that as a compliment!

I have also received feedback from their PE teachers that when they use Seesaw in PE, Mr. King’s class is the most prepared to complete any task that the PE teachers have thrown at them.

The PYP Exhibition

In October I attended the PYP Exhibition workshop at my school. So here are some of my notes!

Books to Look at:

Videos to Watch:

Getting to the Topic

Questions like “What is your passion?” and “What is a good question about that passion?” cause paralysis because they are very big single answer questions. Try instead

Alternatives to the word “passion”

  • What are your talents?
  • What engages you?
  • What would you do if you knew you couldn’t fail?
  • What do you do that causes you to lose time?
  • Are there topics you find yourself arguing about or defending?
  • What ways do you enjoy helping people?

Then ask:

  • What are the opportunities in front of you?
    • This allows you to see what you are passionate about now and what is right in front of you to allow you to achieve that passion.
  • What are the values that you care about?

Logistics

One of the things that came up during the training was that there are several ways to do the Exhibition.

Guided – where a student is working with more teacher guidance. Possibly a student with special needs, a student new to the PYP or a new to English learner who will need more scaffolding and support. These students may have only one line of inquiry for example.

Engaged – this is where students are working in a more traditional exhibition model. In a small group with a teacher mentor being guided through the whole process.

Self-Directed – Where a student/s who needs very little assistance, who is ready to run their exhibition at near independence. Needing help from only occasional mentor and teacher meetings.

Action

Action Harvest Idea – Have all students think of three possible action ideas for every central idea. Then have them share these with the teams/students working on those central ideas. This gives these groups many action ideas to choose from.

Then once a student/group decided on an action they develop an Action Proposal. This proposal would be complete with success criteria that the group/student sets. This gives the teacher a clear point from which to assess the action.

Create a tracking sheet for a child to document their progress. I can imagine something very similar to what COETAIL is using with me. It allows me to post my evidence, my teacher to give me feedback, and for us both to communicate through the comments.

Classroom Ideas

Have students even in Kindergarten look at the POI for the whole school, with modifications. Get them to state what units they are looking forward to learning about. Ask them what they need to know/achieve first in order to be able to study that unit.

Ask G5 students what makes a good central idea? Have students analyze some of the school’s central ideas. Then they can create a list of what makes a good central idea and what doesn’t. Then they can use this list to check their PYPX Central Ideas.

Ask students to predict what behaviors they are likely to see in a lesson. (Page 29 Making the PYP Happen). Then at the end ask them what behaviors they actually saw/used.

  • exploring
  • wondering
  • questioning
  • experimenting
  • playing with possibilities
  • making connections
  • making predictions
  • acting purposefully
  • collecting data
  • reporting findings
  • clarifying existing ideas
  • reappraising perceptions of events
  • deepening understanding
  • making theories
  • testing theories
  • researching and seeking information
  • taking and defending a position
  • solving problems in a variety of ways.

Parent Link

Ask parents to ask their child questions about the Exhibition through the lens of the concepts.

 

Level 2! How do we educate others about what we are doing?

Welcome to Level 2!

You have just leveled up and earned another life!

If you read my post last week you are probably thinking, well that is a great idea but universities want transcripts, not gaming results. So how do you get people outside of your school to understand what you are doing and how it transfers to the “real world”? Also, how will students, parents, teachers know what their success points are?

This weeks post is about the future of education. I think that this entire gaming idea is a 5 year in the future projection at least. So this whole idea is part of education’s future. But there are definitely elements that will be needed to help other people understand what is happening.

I can remember back to my time in England that my school and several other IBDP schools had to fight to get UK universities to understand what IBDP scores meant and how they related to UK A level scores. I believe that any school who chooses to do something like the sort of self-directed learning I referred to in last week’s post, will have an uphill battle to get universities, parents, and communities on board. But do I think this battle is worth it, absolutely!

One of the things that we can do is to make sure that the process is public and visible along the way. One of the ways that this could be done is through Connectivism which I learned about through a workshop at Learning2 Europe last year with Madeline Brookes (@mbrookes) The 8 principles of the connectivist approach by George Siemans are one of the ways.

  1. Learning and knowledge rests in diversity of opinions.
  2. Learning is a process of connecting specialized nodes or information sources.
    1. This could be done through expert mentors or MOOCs
  3. Learning may reside in non-human appliances.
  4. Capacity to know more is more critical than what is currently known
  5. Nurturing and maintaining connections is needed to facilitate continual learning.
    1. This is why teacher mentors play an important role in the scenario I am suggesting.
    2. Connections to outside of the school learning would also play an important role.
  6. Ability to see connections between fields, ideas, and concepts is a core skill.
    1. There may be a need for a sort of TOK (Theory of Knowledge) type course for all levels where the focus is to help student articulate and understand these connections.
  7. Currency (accurate, up-to-date knowledge) is the intent of all connectivist learning activities.
  8. Decision-making is itself a learning process. Choosing what to learn and the meaning of incoming information is seen through the lens of a shifting reality. While there is a right answer now, it may be wrong tomorrow due to alterations in the information climate affecting the decision.
    1. My entire idea revolved around students learning how to make decisions for themselves and their learning.

Another way that we can make sure that this process is public and visible is to make sure that we are using global collaboration. Global collaboration is an idea that has been promoted by the Flat Classroom Project (now the Flat Connections project). The idea is that groups classes work together to complete a project. The advantage of an electronic platform is that not all of the teachers and/or learners need to be in the same school, city, country or planet! Students and teachers in many different locations could be in the system. The classes that teachers are teaching to students directly could also be virtual classes. So you may have 10 physically in your room students and 5 virtual students. This would widen not only your network of students but your network of teachers. This would be promoting a very similar idea to the Flat Connections project but instead of a class working with other classes, it could be done on the student level.

Students could share in the learning when experts come to a location or are electronically contacted. I am imagining something like a Google Hangout with a scientist in Antarctica, with students from several different locations watching, questioning and conversing with the scientist. Before the actual scientist call, the group could participate in a Hangout where they develop their list of questions, decide on roles they will take during the call and sketch out an order for their questions so that chaos doesn’t ensue.

Yet another thing that can help with making this process public is the use of something like badges. Badges with explicit expectations for earning them and clear definitions of what they are for. This allows the learner to fully understand what is needed to achieve a badge and to understand what workthey need to complete to earn them. These could be developed so that there would be school-wide badges, but I would imagine that they would need leveling. For example a math practice standard like “makes sense of problems and perseveres in solving them”, this standard that is in every grade scope and sequence exactly worded like this. So there would need to be a way to show that at this standard has been achieved in each phase (grade range) throughout the students learning journey.

Badges like ones developed for the Badges for Lifelong Learning Competition could form the base of the badges used to start the system within the school.

There would also be a need to be badges that show growth in skills and dispositions. These would hold an equal place to the typically academic badges along the way.

Lastly, a way to make the process public is to have easy to understand visual representations of the student’s learning journey. Something like this circumplex, which would show a skill, disposition, or academic area and how the student is progressing along their journey. Like this image, the circumplex would show a child and their parent how a student is progressing towards a standard or in a subject area.

This whole idea would require lots of flexible, agile thinking both on the gaming programmers side and on the educator’s side. I don’t think this could be done effectively without a gaming designer and program being a part of the everyday development and first 2-3 years of testing. I don’t think it would be possible to build something like this without the having those two people able to quickly and easily make adjustments to the platform.

There would also be a need to have people on site who have the ability to make certain tweaks and changes to help keep the platform growing. For example, a school may discover a need for a new badge, they would not want to wait for the developer and programmer to have time to create it they should be able to do this themselves.

So connectivism, global collaboration, and badges are all ways that we could help people outside of our school understand what we are doing and how we are documenting the student’s learning journeys. As you can see this will be a very complicated but super awesome project to embark on. It will require a great deal of pre-thinking and planning, as well as a complete mind-shift in how to deliver knowledge to students. But how can you imagine how wonderful this school would be!

Congratulations! You have now Leveled up earned a new life and the Thinking Skills Badge.Thinking

Skills

 

Level 1: It’s all Just a Game

So at first, I wasn’t real excited about this blog post, but then last week a colleague and former COETAILer and I were having a discussion. It started around the digital curriculum, reporting, portfolio program that my school is helping develop (don’t get me started!). We have also started using Seesaw in every classroom and subject area in our Elementary school this year. Our discussion started on how to best use the systems and quickly developed into our idea around to both gamify and use game-based learning in education. After rereading the definition in the ASCD’s article The Difference Between Gamification and Game-Based Learning I realized that the idea we were talking about plays on both elements. Combined they would help create our idea.

It also started with a comment that a teacher made about how you couldn’t be self-directed and standards-based. Which we both disagree with. So, we started batting around ideas and eventually came up with something like this.

This would be for any grade level any age. Students would all have a device of some variety. Technology is a key element of being able to have this type of learning, it is non-negotiable. The students would begin each “day” by logging into their device and the platform. I say “day” because one of the advantages of this is that the school day could become something that looks nothing like what it currently does, but more on that later!

After they log in, they have a bit of a checkpoint where they would review their goals and their game statistics. They would then plan their day. This is where the “day” element would become less traditional. The scheduling options could still be done in similar ways to what we use in schools today, but the students themselves would begin to build their daily/weekly schedule independently. Obviously in PK, K and G1 there would be scaffolding with teachers to help with this. The scheduling options could also be somewhat regulated.

For example, there could be blocks of time for recess/lunch so that it wouldn’t be unsupervised free for all! But what it wouldn’t be is every 2nd and 3rd grader at recess at the same time. It would be a mix of any students who decided that a recess/lunch time worked best for them. There could be parameters in the system that required a certain number of recesses a week or a certain type of recess. For example, if a student always chooses to go to the library, once a week they would be “required/encouraged” to play outside. This could be a way for them to earn extra points of some kind, more on points later.

The same would be happening for lessons. There could, of course, be some lessons that happen virtually and this would be a great way for a student who wants to study something that is beyond the capabilities of the school to study. What we are not envisioning is that there will be no class times. What we are envisioning is that those class times will be very different than what we are used to seeing.

So for the academic element, the students would be evaluated in some way and leveled. Then they would choose what they want to work on, for example, they want to do during a math lesson. Then the platform would give them their options for math classes to attend. These would be math classes focused on the standards which student needs to achieve. They would not be age or grade based. So you would have any number of students (there would obviously be a max) of mixed ages, I will stop saying grades because this entire system would do away with the need for grades. The child would then choose the math class options, given to them by the platform, that they wanted to attend and the platform would offer them their next class option. Thus, building their schedule.

You may be saying to yourself, sounds great for teachers of young students but for older students you have just designed me out of a job. I was struck by this paragraph in the Edutopia article Three Ways to Use Game-Based Learning.

The Game Is Not the Teacher

When using games in your classroom, remember that the game is not the teacher—you are. The game is just an activity. When using games, try to avoid intervening when students are figuring something out. This affords students the opportunity to play with games as systems. And do not grade play; instead, assess the learning transfer that you facilitate from the game experience to the curriculum.

Our idea is in no way excluding the teacher, the teachers have an equal role to students in this scenario. They have their learning that they are doing by constantly having new students roll through their classes, finding new ways to deliver lessons and integrate the platform. They will also have students that they mentor along the way and develop close 1:1 relationships with. These mentorships would also not need to last for only a year. Students and teachers could decide to maintain them for several school year cycles.

Now to explain what is happening parallel to this on the teacher side. Because every child would be doing their own attendance by logging into the platform while at school there would be no need for “homerooms”. What could happen is small teams/tribes/houses/families of students who could be multi-aged, who get together throughout the year in order cover elements of PSPE (Personal, Social and Physical Education). And there will be teacher mentors who are assigned students to track and follow along with the process. This grouping would be where the typical “homeroom/advisory” class things would happen and where general school messages would come through.

Outside of that grouping, the teachers would be teaching in a variety of ways. For example, if I am a teacher who loves math then I might focus on teaching math. Instead of teaching to a grade range of standards though, I am just teaching to the entire range of standards. For example, I could review all of the Kinder-Grade 5 Common Core Math standards, choose the ones that I felt as a teacher I was best at teaching. Obviously, there will need to be moderation to make sure that all standards are covered by all teachers in the school, but you get the idea. Then about two weeks before your new class starts you would get a message from the platform saying, “Here are the students who will be coming to you” and “Here are the standards that they are aiming to cover”. You have time to plan out your math activities and engagements. Then you would let the platform know how many lessons over how much time you would need to complete the unit.

One of the advantages here is you could say to the system I need 6 lessons over 3 days, which would put you doing double lessons on those days, this would allow you to let the system know that you will need longer time slots to keep the engagement going for the unit.

This would be happening in every subject area and every teacher and student. Younger students would be building their schedules with the help of their teacher mentors. Older students could be building their schedules independently. This would mean that the platform would have to be adaptive in order to prevent scheduling black holes.

There could be game based elements that are either customized by teachers or added in similar to the games mentioned in the ISTE article Try Game-Based Learning to Teach Multiculturalism. Small mini-games embedded throughout the system could be used as another checkpoint to gather data of a student’s understanding or ability to demonstrate a skill in their learning. Games like what Jane McGonigal has developed to solve real-world problems. I recently watched her TEDx talk The Game that will give you 10 Extra Years. The game Super Better that she built could be used as a powerful way to monitor students throughout the platform.

So how will the gamification come in? Well, the whole time the student is doing this through a gaming platform that they have some control over the design of. For the younger students, it could be similar to the way Disney Infinity is set up, using popular characters as avatars or have the students be able to create their own. In order to get more options, you have to complete more challenges (academics). You would also be able to earn different elements through power-ups, these would be for elements that were based on skills, in the PYP the Transdisciplinary Skills. There would also be … for earning points based on the showing of dispositions for learning.

The whole time you would be encouraged to earn points or power-ups or complete challenges to get to the next level based on your needs. The algorithms running the system, which I realize are beginning to get super complex, would be saying things like “hmm, I see that you have done a lot of math lately. So I am going to not give you any more credits for math activities until you have completed a language challenge.” or “I see that you have done a lot of group activities lately, to get your next … you will need to do an independent activity”. The whole thing would also be monitored by the teacher mentor could force certain challenge types when needed.

So this all sounds great but how do we know how they are doing? This is why there will never not be a teacher. So the whole system would run on documentation. A student could self-assess with an image, video, audio, or text entry. This entry would go to the teacher or the teacher mentor depending on who was responsible for that standard. The teacher could also provide evidence of mastery of a standard in the say way as the student has. The parents would receive a notification as soon as a standard has been evaluated and be able to add any feedback that they would like to add as well.

What would be needed to make this work?

  • Flexible Teachers
    • Teachers willing to teach in a new understanding of time and space.
  • Flexible Buildings
    • Buildings that had a variety of spaces for different types of learning.
    • Buildings that are open in a variety of times.
  • Flexible Schedules
    • This system will remove the need for an 8:30-3:30 day.
    • Teachers could choose their office hours, students could choose their ideal day length.
    • Students who participate competitively in sports would be able to work around their training schedules.
    • Students who are ill could work at home for longer to fully recover before being worried about falling behind.

Congratulations you have earned the Resilience Badge for making it to the end of this very long post! Please leave comments below to level up. Stay tuned next week for the next level update!

PBL, CBL, PBL, PB&J What Does it all Mean?

So I decided this week to branch out and do a podcast instead of your typical post.

A couple of things I have learned!

  1. I sound very echoey
  2. I need to better annunciate (hence the reason I am also posting the script)
  3. My speed is generally okay as is my volume
  4. I want to try again at a later date with another blog post.
  5. It is hard to make edits like I have realized I want in the script (edits in bold and Italics)

Script

Let’s start with some definitions:

The book How to Use Problem-Based Learning in the Classroom by Robert Delisle on the ASCD’s website quotes Howard Barrows’ definition of Problem Based Learning as “the learning that results from the process of working toward the understanding or resolution of a problem”

The Buck Institute defines on their website that Project Based Learning as a teaching method in which students gain knowledge and skills by working for an extended period of time to investigate and respond to an authentic, engaging and complex question, problem, or challenge.

Digital Promise defines on their website that Challenge Based Learning as learning that provides an efficient and effective framework for learning while solving real-world Challenges.

I think it is easy to see that all three of these are basically the same idea. I am sure they have small elements that are subtly different from each other but I was struck by how alike they were while I was reading about them.

Just some of the similarities are that they:

  • All mention real life preparation
  • They all revolve around students identifying a problem and working towards a solution
  • They all ask for students to explore outside the 4 classroom walls
  • They all require student-driven research
  • They all require teachers as mentors
  • They all mention the use of technology
  • They all leave space for learning from failure

This week we were asked to write a blog post on how these apply to your curricular area, grade level, and own theory on technology in the classroom. While I do not teach in one classroom I still feel that these approaches are a key element of education. Our school, in fact, has been working towards developing skills and dispositions that would be elements of all three of these theories. The most obvious of which is self-directed learning.

One of the arguments that I hear a lot around these three theories is that “they are great for middle and high school, but I just can’t see how you can do this with first graders.” I have to respectfully disagree. While I do agree that there are elements of first grade that need to be more traditionally practiced, there is a lot that can be done with PBL (I will use this for both Problem and Project) and CBL learning. Yes, it will be more guided that you may do with a high school student but it is very possible to do.

I can’t think of a more effective way to teach students the value of research than to have them state a problem that they are interested in solving and then helping them to find the research they need to understand the problem and possible solutions. I can see this as having a much more lasting impact on their learning then asking them research something that you as the teacher decided on.

I can also see that the younger grades are where we can really leverage technology to help students share their process. For many in the younger grades, writing up their research or their findings is not a realistic idea. But videoing them talking about their research or recording them in a podcast talking about their research is not only developmentally appropriate it is a very effective use of technology in an authentic way. Which is a key element of PBL and CBL.

This is where I come in my role as the integrationist could be to come in and offer Tech training and knowledge to students are the right time for when they need it. Also offering the teacher training in the technology. I also see my role in this process as mentoring the teachers in the ways in which they can manage 20 students going off doing potentially 20 different projects at the same time. Technology can help teachers manage the individual communication between the teacher and the student as well as the collection of data along checkpoints to monitor the student’s progress through a project. For example, using Google Classroom to keep track of the activities happening with a project.

I do think that to be very effective and not be completely overwhelmed by these projects, technology will need to play a huge role. Yes, you can do things with paper but imagine if you as a teacher need two days to read over students research journals. If they are doing this with only paper then the students would either need to stop researching for two days or use another journal. If the teacher used technology the students could take photos of their research journal, share those photos with their teacher and then the students could continue with their research. Also, teachers could make this a process that happens frequently throughout the research, anytime a new “chunk” of research is gathered the students could submit it for feedback, which would give the teacher smaller checkpoints to give feedback to instead of large ones.

I think that many people worry that if we have students doing PBL and CBL nearly full time then there will be no need for teachers after all the students will be deciding what they are learning, how they are learning and how they are sharing that learning all on their own. The key element that the naysayers are forgetting is that students don’t just “know” how to do this. This is where teachers come it. While doing a PBL or CBL teachers could offer mini-lessons with small groups or the whole class when needed to teach a skill right at the perfect time when those students need it.

For example, teachers could offer a how to read data lesson for students who find their research is full of data. Which could lead to a lesson on how to collect data which could then help the students towards their goal of identifying problems and identifying solutions.

So in conclusion, I think that there is a place for PBL and CBL even in our younger grades and I do not see the role of the teacher as disappearing but morphing into something more along the lines of a Teacher Mentor who swoops in to help you when you need it and leaves you to discover, fail, scramble and succeed when you thought that you wouldn’t be able to.

Sources:

“What Is Project Based Learning (PBL)?” What Is PBL? | Project Based Learning | BIE, Buck Institute for Education, 2017, http://www.bie.org/about/what_pbl.

Delisle, Robert. “Chapter 1. What Is Problem-Based Learning?” What Is Problem-Based Learning?, ASCD, http://www.ascd.org/publications/books/197166/chapters/What_Is_Problem-Based_Learning%C2%A2.aspx.

“Key Ideas.” Challenge Based Learning, Digital Promise, cbl.digitalpromise.org/about/key-ideas/.

Hey, That’s My Job!

I started my readings this week by looking at the article written in 2007 on Edutopia titled What Is Successful Technology Integration?. While reading what immediately struck me is that while there are a couple of mentioned technologies that are not as heavily used today, the article is still relevant. What also struck me is that if you removed the date and gave that article to some teachers even 10 years on, they would be like “Wow, this is so relevant and new.” Which tells me two things. Firstly, that the articles points were valid in 2007 and are still valid in 2017. Secondly, that my job is safe for at least the foreseeable future!

As a Tech Integrationist (or IT Integrationist, or Tech Coach, or ICT Teacher or whatever term you are used to hearing!) I have had people tell me, “Oh, your job won’t exist soon because once all teachers will reach a point where they are integrating technology and they won’t need you.” Well, I disagree. I think that with the speed with which technology changes makes my job is safe for a while. I think that schools who take on the attitude of “We have everyone trained, so now we can eliminate the tech integration jobs because we don’t need them anymore.”, are doing a disservice to their teachers. They are leaving their teachers without the support that they will need to continue to move forward. Yes, they may be great at integrating technology at that point in time, but do you want to keep them at that same point for the next 5 years or do you want them to continue to develop and grow. I argue that if you want them to continue to develop and grow then you will continue to need Tech Integrators in your school.

Who is going to do the research? Who is going to challenge practices? Who is going to tell you “great you are at the Augmentation or the Modification step in the SAMR step of the SAMR model but what are you doing to move the Redefinition?” Who is going to keep track of the updates for applications and devices? Who is going to show teachers what is new and how they can tweak the practice that they are already doing to move themselves into better more authentic Tech Integration?

This article also made me think about that fact that many people do not know the difference between Technology Integration and Technology Implementation. I was a part of a group of educators who helped the IB develop the document titled Teaching and Learning with Technology and a big part of the early discussions were based on the difference between Integration and Implementation.

Another article I have saved from the past, is What’s the Difference Between “Using Technology” and “Technology Integration”? Which has a good visual to help see the difference between using technology vs integrating with technology?

I also like Jeff Utecht’s post titled I don’t want to integrate it, I want to embed it! I think his point is where all tech integrators what to be. Not an add-on that teachers use to ask for help but actually part of the process of planning for units from the ground up. Giving teachers that voice to remind them that they are embedding technology already but if they tweak this or that then they will be redefining their technology use, their curriculum, and their classrooms. Being able to make small changes to units to move technology use up the SAMR model instead of having to always suggest seemingly huge steps.

Our assignment this week is to look at the SAMR or the TPACK model and see where we are in it. This is where the “fun” part comes. Notice the “” marks! I say fun part with sarcasm because, how exactly can we do this? How should we rate ourselves and our technology use? That is a question that is asked repeatedly and I still don’t really know how best to answer it!

I generally go with something like. Well for Book Creator I would put myself in the level of Modification and Redefinition. But for iMovie, I would put myself in the realm of Augmentation and Modification. For me, it depends on the technology that I am using. It also depends on what I am doing with that technology and who I am working with. Many times I am working with a teacher and we are simply trying to move them from the Substitution to the Augmentation. I think because of this sometimes my own practice gets a bit stuck because until I have a large number of teachers above moving towards Modification and Redefinition, I am not challenged to move myself along either. Because I have found that sometimes I am too far removed from the lower steps and I intimidate teachers with suggestions because they are still in Substitution and what I am suggesting might be in Modification, which they are not ready for. So when I evaluate my own tech knowledge sometimes I find that I get stuck in a lower level than I would expect from myself.

For example, I have moved my knowledge of Google Sites from Substitution through Augmentation and I thought that I was getting closer to moving up the SAMR model but then I got feedback from my Course 3 Final Project. Some of my feedback from Ryan was:

“Your site is full of information, but if we look back at some of our learnings about visual literacy and design in this course, I feel like it may be a bit too text heavy. While it’s great to have lots of info, if it was turned into an actual resume it would be quite a few pages. Something to think about. In our quick click society, it may need to be paired back to a more visual experience. Could you think about it as a digital story? What story are you trying to tell via your website? The portfolio page is a great example of this as it tells the story of your work in an engaging, multimedia way.”

I hadn’t even thought about that fact that for most of my website I am simply in the Substitution stage. I have basically made a paper resume on a website. BORING! Some of this is because of my complete aversion to wanting to be on video. And some is simply because until another Tech Integrator looked at it and said “but, hey it isn’t really that new and innovative.” that I went, “Huh, So true! I hadn’t even realized that I was only in Substitution”. This is exactly why I think my job is safe for the foreseeable future, but what us Tech Integrators/Coaches have to do is help the directors, principals, board members, and HR departments understand is that there will never be a point where we are not needed if we are effectively moving technology towards being embedded into the school culture, curriculum, and pedagogy.

These two videos explain the SAMR and TPACK models by their creators.

Sources:

“SAMR.” Grandview Instructional Technology, Grandview School District, http://www.csd4tech.com/samr.html.

Rao, Aditi. “What’s the Difference Between ‘Using Technology’ and ‘Technology Integration’?” TeachBytes, TeachBytes, 20 Apr. 2013, teachbytes.com/2013/03/29/whats-the-difference-between-using-technology-and-technology-integration/.

Koehler, Matthew. “TPACK Explained.” TPACK.ORG, TPACK.ORG, 9 June 2017, matt-koehler.com/tpack2/tpack-explained/.

“How to Apply SAMR.” FUTURE-U.org, future-u.org/samrmodel/.

Course 3: Final Project

When the course options for the final project came out I knew what I was going to do straight away. But then I noticed that it was not a GET option and so I was like, but hey a website is basically a multipage infographic and that can be made using a Google Tool so why can’t I do that? Which resulted in a quick email to Ryan and a change on COETAIL’s part to what could be done for the final project. YEA!

So off I went to finish building my website, which I commonly refer to as my “Get me a Job” website. Even though I am currently not job hunting, I have found that if I keep my site up to date it is easier in the long run. While I had the skeleton of my site build before course 3 started, but I have chosen review the basic website design using the skills that this course has covered. I have also decided to add an infographic to my arsenal when getting a job.

As we all know when you go international teacher job hunting it can generally involve a job fair. And that job fair involves having multiple copies of your resume ready to hand out to recruiters. I have always hated the idea of creating more paper that will end in the recycle bin when we all know that recruiters have access to our complete files through the job fair databases.

My website is one way to solve this but I was still thinking that there needed to be something that I could hand a recruiter. Then I decided that I will make an A5 sized card infographic like resume. This would be what I put into folders and hand out in the “pick me, pick me for an interview” part of the job fair. I think that this would serve several purposes. The first, as an eye catcher since not many people will do it (Unless lots of folks read and love this post!). The second, as an “Ah, thank you I hated having that stack of papers given to me by every teacher that I don’t need/want!” from the recruiters.

So how did the learning from this course impact my changes in my website design? Well, I am looking at it more critically, how many scrolls does it take to get to the end?

How can I use my white space better? How can I make the site interesting within the limits of the current Google Sites? How can I make my website visual? These are all of the questions that I asked myself before making any changes. What I did forget to do though is take before screenshots!

One of the ways that I tried to reduce the scrolling was on my experience page, once you get past my current job you will notice that the Teaching Responsibilities and Additional Responsibilities are side by side. That shortens the page and allows the viewer to see the job title at the same time as reading most of the responsibilities.

For my infographic, I decided to use Canva, because I knew that I would not be able to create my own clean graphic design in something like google Drawings yet. I do hope that Google develops a similar like feature with visual templates that will allow you to use google. The biggest issue with a tool like Canva is that there are lots and lots of choices. One of the things that I like about Google Sites right now is that there aren’t many choices! It actually makes it much easier for me to decide on elements and layouts.

As a Google Trainer I would need to be familiar with all elements of the G Suite, by building and maintaining websites using Google Sites that I use for personal and school use, I am familiar enough with them so that I can use that knowledge to teach students and teachers how to use Sites. I have already taught one workshop on Google Sites at the European Summit by Apps Events in Munich, Germany in September. My familiarity with the product helped when I opened the session up to questions because I was confident with my skills with the product.

So please have a look and see what you think?

Cary’s “Get Me a Job Site”

And here is the first draft of my A5 card infographic idea

Yellow Photographer Creative Resume.jpg